1Waterfall with ND64 (6 stops)
Inputs
Result
1/60 × 2^6 = 1/60 × 64 = 64/60 = 1.07 seconds.
New Shutter
1.1s
Base
1/60
Stops
6
New Shutter Speed
1.1s
with ND64 (6 stops)
Base
1/60
Factor
64x
Density
1.81 OD
Inputs
Result
1/60 × 2^6 = 1/60 × 64 = 64/60 = 1.07 seconds.
Inputs
Result
1/250 × 2^10 = 1/250 × 1024 = 1024/250 = 4.1 seconds.
New shutter = base shutter × 2^stops. A 6-stop ND64 with base 1/60s: 1/60 × 64 = 1.07 seconds. A 10-stop ND1000 with base 1/125s: 1/125 × 1024 = 8.2 seconds.
| Filter | Stops | Factor | Base 1/125s Becomes |
|---|---|---|---|
| ND4 | 2 | 4× | 1/30s |
| ND64 | 6 | 64× | 1/2s |
| ND1000 | 10 | 1024× | 8.2s |
| ND32768 | 15 | 32768× | 4m 22s |
A 6-stop (ND64) is the most versatile. It turns 1/250s into 1/4s for silky water in daylight. A 10-stop (ND1000) is for extreme long exposures (30s+ in daylight). Variable NDs are convenient but can cause cross-pattern artifacts.
Yes, add the stops. ND8 (3 stops) + ND64 (6 stops) = 9 stops total. However, stacking increases the risk of vignetting on wide-angle lenses and can reduce sharpness. Quality filters minimize these issues.
For the 180-degree shutter rule (shutter = 1/2×fps), you need ND4-ND8 on a bright day. At 24fps/1/50s in sun: base exposure is ~1/2000s, so you need 5-6 stops (ND32 or ND64) to get to 1/50s.
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Last Updated: Mar 20, 2026
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